I have been making animations since 2013. Whether these animations were more concept learning based or were a fully flashed out clips, it was a struggle while learning how to animate. I am a self taught animator using Cinema 4D and Blender. I make all my animations mostly for fun as my hobby but I have made some videos for clients. I hope you enjoy watching them.
My Animations
2016
2015
2014
2013
Common Questions
Q: What animation programs do you use?
A: I used Cinema 4D from 2012-2016 as my main animation software but have migrated to Blender due to accessibility and a more powerful model/rigging platform.
A: I used Cinema 4D from 2012-2016 as my main animation software but have migrated to Blender due to accessibility and a more powerful model/rigging platform.
Q: Do you still make animations?
A: Not anymore due to working on my Excavator VR Steam game and other programming projects.
A: Not anymore due to working on my Excavator VR Steam game and other programming projects.
Q: What are rigs and why are they used?
A: Rigs are 3-D models that can be transformed or moved throughout an animation. They save a lot of time so everything does not have to be done by hand frame by frame, but instead an animator can place two frames far apart. The animation software will calculate the frames in-between the user's key frames.
A: Rigs are 3-D models that can be transformed or moved throughout an animation. They save a lot of time so everything does not have to be done by hand frame by frame, but instead an animator can place two frames far apart. The animation software will calculate the frames in-between the user's key frames.
Q: What type of rigs do you use?
A: I use a wide variety of rigs the community has created.
A: I use a wide variety of rigs the community has created.