What is it?
Simul is a single player puzzle game created by four school friends over the duration of one college semester. The goal was to create an interactive puzzle game that made players think. There are four levels of increasingly difficulty and challenges. Download now, available for Windows 10+ and Anrdoid 4.1+.
Downloads
*Note: You may need to enable "Install from unknown apps". Help
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*Note: You need to copy the folder within the .zip file to a location on your device before playing.
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In Browser (Experimental)
Game Trailer
Touch and Controller Support |
Beautiful levels |
How was it created |
The college assignment was to create any type of software that has two different types of user interfaces. These interfaces should be dependent on the platform it was running on. That is just what the Simul team set out to complete when designing our game.
Throughout the course of the semester requirements were set, constraints were determined, plans were developed, and game production was started within the game engine Unity3D. Many weeks of development and requirement compromises later, Simul is now a downloadable playable game.
Throughout the course of the semester requirements were set, constraints were determined, plans were developed, and game production was started within the game engine Unity3D. Many weeks of development and requirement compromises later, Simul is now a downloadable playable game.
The Simul Team
-Project manager / Programmer: John Wiesner
-Level Design / Programmer: Malcolm Hafely
-Asset / Art Design: Deion Booher
-QA / Sound Design: Ryan Gruss
-Level Design / Programmer: Malcolm Hafely
-Asset / Art Design: Deion Booher
-QA / Sound Design: Ryan Gruss